Raining cats and dogs drawing easy3/31/2024 ![]() ![]() But when you're really looking for the funniest jokes for kids, nothing beats a good dad joke.Īnd we're not just talking about any funny thing that drops out of a father's mouth. When you're trying to make kids laugh, a good pun might get a single, "Ha!" A knock-knock joke can surprise them, with a a clever twist on a formula. There's just something about dad jokes - they're their own special kind of humor. ![]() Best Dad Jokes That Are Responses to Kid Questions.Best "To The Person Who Stole My." Dad Jokes.Portions of the materials used are property of Wizards of the Coast. “This article is unofficial Fan Content permitted under the Fan Content Policy. Come check us out on Discord to chat about all things Commander and play curated games with people from all over the world! Did you buy the Raining Cats and Dogs Secret Lair Deck? Are you planning to keep it as is or are you making your own upgrades? Let us know on Twitter!Īrticles like these are made possible and kept ad-free due to the support of all of our Patreon, Twitch, and Discord subscribers. This deck can be found on our Low Power Hub on Moxfield, a collection of decks all good to play as-is within our Low Power environment on the server. Spicing up the land base with some fetches or proper duals would be smart. Another token doubler, some +1/+1 counters, haste and several combat related nuisances for our opponents to figure out while we smack down more tokens than before. With the changes made, we now have better finishing potential and more access to board wipe protection while finding a slot for another boardwipe ourselves. Let’s go over those creatures before moving on to the rest of the changes! I don’t usually play creature heavy deck so others told me to aim to have roughly 30 creatures. Let’s list the upgrades I made, excluding lands, in alphabetical order: I deliberately left breathing room for our Low Power environment so you could still further upgrade the deck if you wanted. There’s another easy cut if you were looking to make further upgrades, for something like Land Tax for example. Oreskos Explorer only working if you’re behind? The deck has a similar effect in Loyal Warhound too, which I ended up keeping in the end. You can’t add cards without removing some, so let’s get to the list of cuts I made in alphabetical order (excluding lands): ![]() Some card weren’t synergistic enough, or the effect they tried to provide in the deck could be done for less mana and/or not at sorcery speed. ![]() The deck plays fine out of the box, but there’s definitely room for improvement. If you’re not comfortable with the land count, feel free to run more.Īll in all, some of the stock cards just weren’t all that great. ‘Ideal land count to ramp to draw ratio’ is a topic that’s been discussed often enough so let’s not make this upgrade guide about that. I realize some of you may feel this is on the lower end, but with the curve, ramp, and draw options present in the deck, I didn’t feel like this deck wanted to run much more than that. I also felt 38 lands was quite over looking at the mana value and curve, and you’ll notice the upgraded deck runs ‘only’ 34 lands. Some of the lands felt a little slow so for the sake of not perpetually being one (or several) turns behind some taplands like Scattered Groves and Sheltered Thicket will have to go. I feel the deck does an okay job at ramping so I didn't want to make too many changes there either. I really like the current mana curve topping out at three, meaning we’re putting down several engine pieces and enablers right before we cast Rin and Seri, so I’m going to attempt to keep the curve and mana value similar with the upgrades. ![]()
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